JavaFX 3D Tutorial #11 – Bump Maps for Wringles
In the last chapter, we saw how to create glowing objects with self illumination. In this chapter, we will see about bump mapping in JavaFX.
Bump Maps
According to Wikipedia, Bump mapping is a computer graphics technique...
JavaFX Material Design Hamburgers and Transitions
Hamburgers are a great replacement for menu icons. In material design, hamburgers can be used to trigger various navigation components. In this post, i will show how to add hamburgers to your JavaFX application....
JavaFX 3D Tutorial #7 – Reflection with Specular Map
In the 6th chapter, we talked about giving wooden texture to the object. Today, let us see how to give reflection to surfaces in JavaFX 3D. JavaFX provides option to specify specular maps as...
JavaFX CheckComboBox
JavaFX CheckComboBox is a special UI control provided by ControlsFX. It is used for giving option to users to select more than one item from a Combobox. It is an extremely useful component you...
Bubble Sort Algorithm Visualization
Bubble sort is a relatively simple sorting algorithm. It works by repeatedly fixing sort order between adjacent elements. Bubble sort is very popular yet not suitable for sorting large datasets since it has an...
JavaFX 3D Tutorial #6 – Textures with Diffuse Map
In this chapter, we will talk about applying textures with diffuse map. In 3D programming, texture is one of the most important parts because it provides that actual look and feel of an object...
JavaFX Image Button Tutorial
In this tutorial, we will learn how to create image buttons in JavaFX. By default, there is no special component named ImageButton. However, we can easily extend the default JavaFX Button to create a...
JavaFX 3D Tutorial #5 – More fine mouse control – Zoom in and Zoom...
In this chapter, we will implement the mouse zoom control. Currently we have complete rotation freedom on the mouse. With Zoom in/out effect, we can control the Z-axis.
This zoom control will be based on...
JavaFX 3D Tutorial #10 – Self Illumination
In JavaFX 3D, you can make use of self illumination maps to provide glowing effects for objects. Self illumination allows to add extra details for the objects.
Self Illumination Map
Self illumination map allows to add...
JavaFX Communication Between Controllers
When you begin with JavaFX, one problem you might come up with is the communication between different controllers to communicate between scenes. In this article, we will see how to properly communicate between two...
JavaFX Splash Screen
Splash screens are awesome. They allows to engage users when the application load in the background as a loading screen. In this article, we will talk about implementing JavaFX Splash Screen / Loading Screen...
JavaFX 3D Tutorial #9 – Moving Light Animation
In the last chapter, we saw how to add lights to the 3D scene. In this chapter, we will see how a moving light works.
You can add as many lights as you need. To...
JavaFX Custom Shaped Buttons
JavaFX provides effective ways to customize the shape of most of the components. In this tutorial, we will learn how to set a custom shape for the JavaFX Button component.
Creating custom shaped buttons
We can...