JavaFX 3D Tutorial #10 – Self Illumination
In JavaFX 3D, you can make use of self illumination maps to provide glowing effects for objects. Self illumination allows to add extra details...
JavaFX 3D Tutorial #9 – Moving Light Animation
In the last chapter, we saw how to add lights to the 3D scene. In this chapter, we will see how a moving light...
JavaFX 3D Tutorial #8 – Lighting with PointLight and AmbientLight
In this chapter, we will see how to add lighting to the JavaFX 3D. Lighting is one of the most important parts in 3D...
JavaFX 3D Tutorial #7 – Reflection with Specular Map
In the 6th chapter, we talked about giving wooden texture to the object. Today, let us see how to give reflection to surfaces in...
JavaFX 3D Tutorial #6 – Textures with Diffuse Map
In this chapter, we will talk about applying textures with diffuse map. In 3D programming, texture is one of the most important parts because...
JavaFX 3D Tutorial #5 – More fine mouse control – Zoom in and Zoom...
In this chapter, we will implement the mouse zoom control. Currently we have complete rotation freedom on the mouse. With Zoom in/out effect, we...
JavaFX 3D Tutorial #4 – 3D Object Transform (Rotation) with Mouse
In the previous chapter, we saw how to do the transforms with keyboard input. In this chapter, we take it a step further. Today,...
JavaFX 3D Tutorial #3 – 3D Object Transform (Rotation) with Keyboard Input
In this chapter, we will talk about applying transformation on the 3D objects. JavaFX provides following transforms
Affine
Rotate
Scale
Shear
Translate
For now, we...
JavaFX 3D Tutorial #2 – Camera Systems
By default, JavaFX provides a camera that allows to view the world from the negative z position. When we have to look at the...
JavaFX 3D Tutorial #1 – Introduction to 3D development
This is the the first chapter of JavaFX 3D Tutorial.
JavaFX provides an easy to use 3D API. It provides GPU based acceleration and hence...